Free Lectures Preview From Last Batch
Lecture 1
Coordinate axis + Name Printing + Turtle Graphics
Lecture 2
Broadcasting + Frog Road Crossing Game
Lecture 3
Frog Road Crossing Game cont.
Weekly Content & Projects
Week 1 – Content & Outcomes

Class 1 – Installation of Scratch + Intro to Scratch
- Movement of Sprite
- Turtle Graphics using Pen Block
- Coordinate Axis
- Angles and playing with it
- Pattern Printing
- Playing with angles and drawing using pen down and making a Rectangle, then making a Pentagon, Hexagon
- Drawing a circle using move and turn, then Drawing a spiral

Class 2 – Turtle Graphics
- Smooth Turtle Graphics using Gliding
- Coordinate Axis Revision
- Name Printing
Class 2 – Outcomes
- Understanding the fundamentals of computer instructions βTHE ALGORITHMβ
- Understanding the arithmetic of grid – coordinate system (The cartesian plane), Understanding the basics of Geometry and Angles, Loops
- Forever until
- If instruction
- Creating animations based graphics

Class 3 – Use Control Blocks (basic if-else Structure)
- Loops
- Key Press Events ( Introducing movement )
- Painting own Sprites
- Frog Road Crossing Game (Part – 1)
- Detecting Collision
- Changing Costumes
Class 3 – Outcomes
- Create your own simple backdrops
- Switching between costumes
- How to make the flow of the piece of Code
- Event handling using Broadcast
Week 2 – Content & Outcomes

Class 1 – Frog Road Crossing (Reaching Home)
- Frog Road Crossing Game (Part -2)
- Animated Dancing Frog
- Randomization
- Random Speed
- Random Costumes
- Random Wait
- Game Over
Class 2 – Space Shooter Game
- Drawing Bullet
- Creating Clone
- Creating Clones at Random Locations
- Deleting Clone
- Spawning Sprites
- Bullet
- Enemies
- Boundary checks
- Adding Multiple Sound Effects
Class 3 – Expanding Space Shooter Game
- Making variables
- Score
- 3 Lives
- Health Bar for Spaceship
- Adding Bonus (Heart)
- Rotating Spaceship
- Scrolling Background
- Game Over (Stopping all Scripts)
Week 2 – Outcomes
- Adding Game Over
- Learn to control Scripts using Variables
- Learn to clone and handle individual clones generating events
- Learn how to change velocity of sprites
- Learn to create Animated backgrounds and characters
Week 3 – Content & Outcomes

Class 1 – Bricks Breaking Game
- Play with directions
- Create bouncing effect in games
- Loops for cloning – generating multiple sprites copies through coding
- Create start-end splash screens
- Flash, paddle when hitting the brick
Class 1 – Outcomes
- Create and design sprites using paint
- Explore different directions and rotation styles – all around, left-right
- A deeper understanding of movements and rotational angles
- Learn consistency of designed sprites with cloning
- Play with Color Effect

Class 2 – Flappy Bird Game
- The usage of clone
- Adding scores
- Levels
Class 2 – Outcomes
- Design and Create more advanced – customized backdrops and animations
- A deeper understanding of
- Sprites
- Gravity acting objects
- Velocity
- Variables
- Loops and Conditional Statements
- Learn reactions to obstacles based on user-initiated events
Week 4 – Content & Outcomes

Class 1 – Pac Man (Simple Version)
- Single level game
- Design a game environment with your own customized sprites
- Speed up enemies as player scores increases
- Introducing lives concept
Class 2 – Pac Man (Advanced Version)
- Multiple enemies with different power
- Food with different scores
- Infinite levels
Week 4 – Outcomes
- Repeat all previously learned coding concepts to build a more advanced and professional game.
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Frequently Asked Questions
Who can join this course?
- Anyone with age 8 and above can join this course.
What is hardware (device) requirements of this course?
- Only a Laptop/ PC is required with good internet connection
Any pre-requisite for this course?
- There is no pre-requisite of this course
Why a child should take this course?
Today, technology is all around our kids. And programming has become the most fundamental skill to learn. Scratch is a block-based programming tool by MIT Media Lab, specially designed for children of age 8 to 16 years old to prepare them for the upcoming technology challenges of 21st-century
After every class, your child will be able to develop a fully-fledged project himself/herself including different games from a beginner (frog road crossing) to an advanced level (pac-man and flappy bird). Designed content of each class will not only teach your child fundamental programming concepts in depth. But that will also able your child to gain a foundation in computational and logical thinking.
Where will the course be conducted?
- Live classes are conducted on Microsoft Teams
- Google Classroom is used for after class discussion and material exchange
- Once you get enrolled in any course, all the details will be shared with you
What if I do not find a course useful?
- Our instructors will always be there for you to respond to your queries and to resolve any concerns you may have with the course. But if you are dissatisfied with the course, then within the 1st week of the LIVE course, you can contact us and get a full fee refund
What Perks do I Get after registration in a Live Online Course?
- Recordings of Live Online Interactive Sessions
- Life-Time Access to Lecture Recordings and Reading Material
- Recordings of Live Tech Personalities’ Talk, depending on course
- Shareable Certificate
How to register for a Course?
- Select a course, see details
- Click on the ‘Register Now’ button, you will be seen on course page
- Fill the registration form and submit your details. (*your details will not be shared with anyone)
- After form submission, you will receive an email with the guidelines and details
- Follow those guidelines (mentioned in the email)
- You can transfer your payment through Easypaisa, JazzCash, or bank transfer
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