Live: Online
Rs 10,000/- PKR
This course offers a comprehensive journey from beginner to intermediate levels in game development, transitioning from Scratch to Unity. Students will learn the fundamentals of game development, including programming logic, sprite manipulation, user interface design, and more, by creating classic games such as Space Invader, PacMan, and Angry Bird. The course culminates with an introduction to Unity for 2D and 3D game development, covering concepts like player management, scene setup, physics, scripting, and asset integration.
Note: The final project is optional and requires additional time and resources.
This course offers a comprehensive journey from beginner to intermediate levels in game development, transitioning from Scratch to Unity. Students will learn the fundamentals of game development, including programming logic, sprite manipulation, user interface design, and more, by creating classic games such as Space Invader, PacMan, and Angry Bird. The course culminates with an introduction to Unity for 2D and 3D game development, covering concepts like player management, scene setup, physics, scripting, and asset integration.
Week 1: Implementing Space Invader in Scratch
Lecture 1: Introduction to Game Development and Scratch
Lecture 2: Generalization with Cloning and Enhanced Features
Week 2: Implementing Color Switch in Unity
Lecture 1: Introduction to Unity and HardCoded Levels
Lecture 2: Making Generalized Games using Prefabs
Week 3: Implementing Angry Bird in Unity and Introducing ProBuilder
Lecture 1: Making Angry Bird
Lecture 2: Making 3D FPS Shooter Game using ProBuilder
Week 4: Implementing 3D Hypercasual Game in Unity
Lecture 1: Making 3D Hypercasual Game
Lecture 2: Finalizing Game Mechanics and Features
Week 5: Final Project IDLE ARCADE GAMES Economy based Games (Optional)
Project Overview:
Note: The final project is optional and requires additional time and resources.
Nourishing the Programmer in you!
schoolofseedprogramming@gmail.com
query@seedprogramming.org