Created a custom spaceship sprite.
Made the spaceship follow the mouse pointer direction.
Designed a custom enemy ship.
Programmed enemy ships to move toward the player’s spaceship.
Spawned enemies from:
Top/Bottom edges (with random X position).
Left/Right edges (with random Y position).
Created custom bullets.
Bullets are fired toward the mouse pointer when mouse is pressed down.
Score increases when a bullet hits an enemy ship.
Game ends when an enemy ship touches the player’s spaceship
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