In this short course on creating a Chess game with C++, you’ll not only explore the intricacies of game development but also witness the power of procedural code flow, logic building, and the art of breaking down a real large problem into smaller, manageable chunks. You’ll discover how to efficiently handle the complexity of chess moves and piece interactions by applying these essential programming skills. Whether you’re a beginner or looking to enhance your coding abilities, this course will empower you to build your very own Chess masterpiece in C++, while gaining invaluable experience in problem-solving and logical thinking along the way.
What Will You Learn?
- Memory Management and Initialization
- User Interface and Turn Management
- Implementing Core Game Functions
- Validating Legal Chess Moves
- Problem-Solving and Logical Thinking in Coding
Chess Game Phase 1
Main Flow of Game32:28
Implementing the functions46:00
Chess Game Phase 2
Orientation of Move17:22
Movement Path Clear27:46
Legality of Piece08:09