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Object Oriented Programming (C++, C#)

Categories: C#, C++
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About Course

Learning the constructs of OOP Paradigm in C++
and Building Windows Form Applications using C#

What Will You Learn?

  • Revision of Pointers and struct
  • The Beginning of OOP and its Pillars and the idea of class in C++
  • Operator overloading in action and friend functions
  • Using Abstraction and using STL String and vector
  • Using vector as abstract class of STL
  • Using String as abstract class of STL
  • Making ultimate text editor
  • Objects and Their Relationships
  • Composition/Aggregation/Association
  • Reusability and Using the power Inheritance
  • Object Binding at run time
  • Making Generalized Structures and Exceptional Handling
  • Using C# and building Windows Form Applications
  • Basics Event handling Using Wizard and then by hooking
  • Building CHESS GAME using Windows Form Applications
  • Building CHESS GAME using Windows Form Applications
  • Library Management System Project

Course Content

WEEK 1 (The Recap of Pointers and Beginning of OOP)

  • Revision of Pointers and struct
    00:00
  • The Beginning of OOP and its Pillars and the idea of class in C++
    00:00
  • Operator overloading in action and friend functions
    00:00

WEEK 2 – Using Abstraction and using STL String and vector

WEEK 3 – Objects and Their Relationships

WEEK 4 (Using C# and building Windows Form Applications)

WEEK 5 (Using C# and building Windows Form Applications)

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