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04 Dynamic Data Structures(Lists)
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05 Iterator
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06 Recursion and its applications
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1. Introduction to Logic Building – Python
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11. P vs NP
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13. Number Theoretic Algorithms
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3 Stack and Queue Implementation
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7. Functions and Lists
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8. Heaps and Applications
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8. Introduction to Pygame
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9. Gomoku Game – Generalised TicTacToe with C++
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9.Introducing AI with Python
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Analysis of Algorithms
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Cracking the Coding Interview
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Implementing 3D Hypercasual Game replica in Unity
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Implementing Pac-Man in Scratch
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